C:\ZYAGA\WORK\SYNDOREA> TYPE README.TXT
Syndorea
A 2D RPG where every battle is a flashcard: answer right and fast to attack, heal and block. Built from scratch in C++ with Allegro 5, and the game LearnRPG grew out of.
ERROR 404: HOST OFFLINE. THIS PROJECT IS ARCHIVED, SO THERE IS NO LIVE LINK.
Syndorea swapped the normal RPG battle system for flashcards. In a fight you're asked a question from the deck you picked at the start, both when you attack or heal and when the monster attacks you back. Answer correctly, and fast, and you hit harder, block more and heal more.
Every word of the game lived in XML language files, so it could be translated into any language, and the demo shipped in English, Japanese and Russian. Flashcard packs could be text or images, and you could make your own, so you could learn anything.
- TYPE
- 2D RPG learning game
- PLATFORM
- Windows · Mac · Linux
- YEARS
- 2013 – 2014
- ROLE
- Co-founder of Behemyth LLC, the studio behind it. Built the game and its site.
- STACK
- C++ / Allegro 5 / XML language files / WordPress (site)
- 3platforms for the demo: Windows, Mac and Linux
- 3languages in the demo: English, Japanese and Russian
- 2kinds of flashcards: text and images
C:\ZYAGA> DIR /FEATURES 機能
[01]
Battles are flashcards
Every attack, heal and block is a question from your deck. The timer starts the moment the question shows, and the more time you have left when you answer correctly, the more damage you do.

[02]
Pick your difficulty
Harder questions give you less time but a higher maximum hit, and the attack animation scales with the damage you do.







